Floating-point clamp to minimum/maximum number
Clamp each floating-point element in the destination vector to between the floating-point minimum value in the corresponding element of the first source vector and the floating-point maximum value in the corresponding element of the second source vector and destructively place the clamped results in the corresponding elements of the destination vector.
Regardless of the value of FPCR.AH, the behavior is as follows for each minimum number and maximum number operation:
This instruction is unpredicated.
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | != 00 | 1 | Zm | 0 | 0 | 1 | 0 | 0 | 1 | Zn | Zd | |||||||||||||
size |
if !IsFeatureImplemented(FEAT_SME2) && !IsFeatureImplemented(FEAT_SVE2p1) then EndOfDecode(Decode_UNDEF); constant integer esize = 8 << UInt(size); constant integer n = UInt(Zn); constant integer m = UInt(Zm); constant integer d = UInt(Zd);
<Zd> |
Is the name of the destination scalable vector register, encoded in the "Zd" field. |
<T> |
Is the size specifier,
encoded in
|
<Zn> |
Is the name of the first source scalable vector register, encoded in the "Zn" field. |
<Zm> |
Is the name of the second source scalable vector register, encoded in the "Zm" field. |
CheckSVEEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV esize; bits(VL) result; constant bits(VL) operand1 = Z[n, VL]; constant bits(VL) operand2 = Z[m, VL]; constant bits(VL) operand3 = Z[d, VL]; for e = 0 to elements-1 constant bits(esize) element1 = Elem[operand1, e, esize]; constant bits(esize) element2 = Elem[operand2, e, esize]; constant bits(esize) element3 = Elem[operand3, e, esize]; constant bits(esize) maxelement = FPMaxNum(element1, element3, FPCR); Elem[result, e, esize] = FPMinNum(maxelement, element2, FPCR); Z[d, VL] = result;